We are continuing the open beta for 1.04. What we are mainly looking for are game breaking bugs that were introduced in 1.04. 1.04 does not fix everything that has been reported before. Read the change log to see what has been fixed. The download link is at the bottom of this post. You will need to extract it into the AOD folder. Please post all issues with 1.04RC4 in this thread. Do not post them in the bug forum or make new threads. Priority for testing Land combat balance ARM vs INF Naval combat balance CV,SAG,SUB Airport strike - with and without radar New Allied Convoy System - you now pay for what you use -> this is done automatically when autoconvoys, but can be made manually too. This should help keepig large formations supplied in allied countries with no own stock availible. (previus issue was USA defending gilbatrar after UK collapse) Changelog... 1.04RC4 Updated Loader New ESE Calcultaion using Infra as bootlenecks Added Missing Flags and Shields ARM takes a bit less damage Artillery bombardment - now lower infra damage Artillery Bombardment now damages Forts again Coup Works Cannot send expeditionary forces while in air Fixed Russian CTD 1.04RC3 fixes the statistic ledger bug fixes unknown string wanted for brigades bug 1.04RC2 Support #853 - AI convoys/escorts, AI rare/oil plants usage, fixed nuclear reactor building issues Lower suprise modifier. Radar in province or adjancent provinces now lowers suprise chance considerably Runway cratering - damage against planes now scaled to target planes STR. Fortress losses now only applied once, and this time correctly with scaling of combat damage and remaining forts. Shortcut key for "goto" made 'G' Convoy combat lowered a bit for surface fleet Convoy: cannot sink more transports than are currently in province Upgrade fuel / supply consumtion now also upgrades max stocks Fixed a bug where unit production line couldn't be upgraded if unit was 2 or more models obsolete. USA now should build nuclear reactors. Balanced Canada - now should build less IC Translation consmetic changes. Fixed MP checksum issue ----------- A lot of new variables in misc.txt Some balance tweaks. 1.04a 21:12 Bug #743 (Closed): Admiral AI : Random Naval Mission Assignment 21:18 Bug #735 (Closed): Unlimited synthetic materials conversion for countries lacking synthetics techs 09:12 Bug #792 (Closed): CTD on Feb 20 1942 AI Front now detects and reacts much more active to on small attempted encirclements. Bug #820 (Closed): Nuclear submarines act like they are out of fuel Valkyrienet removed. Compare army now reports units by orgin, not controller (so germany doesnt show 400+ divisions just because they have a lot of allies that give expeditionary forces) Fix for battlescenarios speedup Logistic now again once / 24H Front AI optimization New ESE calculations Safe startup Multiple Leader ID now give warning instead of crash After Historical Date Tech Modifier now works as intended. Bug #831: Can not add escorts to convoys Bug #783: Dug in bonus remains in peacetime. Fixed Tech Tooltip Techteams now same speed no matter which slot they have. New Feature: New Allied Convoy System 1.04b Feature 842: added version info in game window title in windowed mode. Bug 825: AI is building IC in provinces that IC can not be built in Bug #846: Spy mission coup does not work New Values in misc.txt New balance tests by balesir Added forced 4KB buffer on file IO Balancing fixes: default carried oil/supply reduced Land combat perks effect halved ARM overrun effect on INF halved and Squarerooted (much lower overrun effect) HARD ATTACK SHOTS now damage more STR/ORG - so when a shot actually hits a SHARM - it hurts a bit more. RC1: Peace modifier now Proportional in stead of absolute. BUG 847: "kmh" and "knt" are defined in the exe file, also "we estimate that we can arrive here:" is defined in th exe file Bug 767: Victory Point tooltip broken Bug 782: Message Boxes for new brigades do not update if production line upgraded Bug 810: Military control causes foreign units to appear as the wrong models Fixed Sleep loader CTD Bug 834: releasing Vichy France cause you to lost units Fixed Armor comment enumeration Bug 781: Repair Provinces slider locks after being on auto control. Toned down Strategic and air attack on airport strike Submarine now doesnt get bonus to its positioning value when targetting. Submarine now cant targetting the same target when attacked - needs to do another targetting check. Balesirs latest balancing proposal Land Fort damage modifier now in misc.txt New Fature: Finding language files dynamically in Additional directory - easier for mods!